Kyle Weage

Multidisciplinary Designer & Artist

Welcome!

I am a Multidisciplinary Designer and Artist with a degree in Virtual Technology & Design from the University of Idaho. My background bridges the gap between high-velocity corporate production layout and technical, real-time game asset creation. I specialize in strict native 3D lighting workflows, publication graphics under tight production constraints, and deep-dive concept artistry—combining character illustration with structural worldbuilding documentation and implemented mechanics.

Graphic
Design
3D
VFX
2D
Concept Art